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Make Noise Dynamix

Art.nr: MNdm
1.319

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DynaMix is a fast two-channel Low Pass Gate, dynamics manager and mixer, the core of which is derived from our 0-COAST synthesizer. The LEVEL parameter provides simultaneous voltage control over the Amplitude and Frequency content of audio signals, operating as a VCF/A. The DYNMC parameter accepts audio signals or control voltages and converts them into a signal that may increase or decrease the LEVEL parameter thus allowing for side-chaining and ducking. The summing section is complete with an AUXiliary INput allowing for the chaining of multiple MIX units (modDemix, Optomix and RxMx modules) to create large, non-centralized mixes.

features

  • analog Low Pass Gate with fast response allows for AM synthesis and use with ADSR

  • Input Signal Attenuator with soft overload at maximum settings

  • DYNMC IN can act as audio side-chain input for compression, expansion and ducking

  • LEDs indicate LEVEL activity

  • Voltage controlled mixer with AUX IN allows for chaining of multiple units to create larger mixes

    specifications

    • Width: 10hp
    • Max Depth: 24mm
    • Power:
      55mA @+12V
      45mA @-12V
Make Noise

Make Noise


Make Noise was founded in 2008 by Tony Rolando, a self-taught electronic musical instrument designer who got started by obsessively reading amateur radio books at the public library, building electronics for artists, such as the light controlled mixer for Simon Lee's "Bus Obscura," working for Moog Music, and playing in bands for many years. After 3 years of isolation on a mountain top he founded Make Noise. 

What started as a re-visioning of jettisoned music technology has grown into a crew of folks working together in Asheville, NC, to design and build some pretty strange, but thoughtful modular synthesizers. We see our instruments as a collaboration with musicians who create once in a lifetime performances that push boundaries and play the notes between the notes to discover the unfound sounds. We want our instruments to be an experience, one that will require us to change our trajectories and thereby impact the way we understand and imagine sound. Also, we think what we do is fun and we hope you like it, too.

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